TRANSPARENT PIPELINE
Data status
A public view of extraction validation, publishing filters, localization coverage, and unresolved limitations.
Data validationPassed
Data snapshotUpdated Aug 8, 2026
Data status
| Dataset | Raw records | Entries | Internal records | Hidden records | Unresolved |
|---|---|---|---|---|---|
| Bosses | 15 | 15 | 0 | 0 | 0 |
| Enemies | 83 | 46 | 37 | 37 | 0 |
| Weapons | 419 | 24 | 358 | 0 | 358 |
| Arrows | 0 | 12 | 0 | 0 | 0 |
| Armor | 50 | 14 | 36 | 0 | 36 |
| Charms | 75 | 15 | 3 | 0 | 0 |
| Ambers | 30 | 30 | 0 | 0 | 0 |
| Amber effects | 108 | 35 | 19 | 0 | 0 |
| Charm effects | 0 | 60 | 0 | 0 | 0 |
| Consumables | 0 | 30 | 3 | 0 | 3 |
| Ingredients | 0 | 16 | 0 | 0 | 0 |
| Materials | 0 | 6 | 24 | 0 | 24 |
| Key items | 0 | 17 | 23 | 0 | 23 |
| Unidentified items | 0 | 19 | 2 | 0 | 2 |
| Cooking recipes | 71 | 71 | 0 | 0 | 0 |
| Crafting manuals | 0 | 34 | 0 | 0 | 0 |
| Skill ambers | 0 | 22 | 0 | 0 | 0 |
| Books | 0 | 22 | 0 | 0 | 0 |
| Furniture | 0 | 18 | 0 | 0 | 0 |
| Memories | 0 | 11 | 0 | 0 | 0 |
| Seedlings | 0 | 11 | 0 | 0 | 0 |
| Valuables | 0 | 10 | 38 | 0 | 38 |
| Currency | 0 | 1 | 0 | 0 | 0 |
| Skills | 209 | 137 | 72 | 0 | 72 |
| Unresolved items | 0 | 0 | 3 | 0 | 3 |
| Internal enemy types | 250 | 0 | 250 | 0 | 0 |
Localization coverage
Weapons100%24 / 24
Arrows100%12 / 12
Armor100%14 / 14
Charms100%15 / 15
Ambers100%30 / 30
Amber effects100%35 / 35
Charm effects100%60 / 60
Consumables100%30 / 30
Ingredients100%16 / 16
Materials100%6 / 6
Key items100%17 / 17
Unidentified items100%19 / 19
Cooking recipes100%71 / 71
Crafting manuals100%34 / 34
Skill ambers100%22 / 22
Books100%22 / 22
Furniture100%18 / 18
Memories100%11 / 11
Seedlings100%11 / 11
Valuables100%10 / 10
Currency100%1 / 1
Skills100%137 / 137
Enemies100%46 / 46
Bosses100%15 / 15
Unresolved items—0 / 0
Internal enemy types—0 / 0
Boss combat coverage15 / 15
Enemy-name mapping progress46 / 46
Site data builtUpdated Aug 9, 2026
Known limitations
- Internal records are not equivalent to player-obtainable content.
- Internal enemy types and official names are not all reliably linked.
- Boss combat values are mapped from verified preset families and still require in-game confirmation.
- Drop item IDs do not provide a verified exact drop probability.
- The data snapshot has not all been manually verified in play.
- The current data snapshot may become stale after a game update.
